SUNRISE STUDIO

Edit trigger bounds

A trigger volume is a shape in a mission that detects when a player enters it. Its authored hull is a flat outline raised to a height. Its bounds are a box around that hull. Studio edits the box only. The hull stays as authored.

Before you start

Show the trigger volumes

  1. In the Scene tab, open Layers.
  2. Tick Box and Content in the Volumes row.

Change the bounds

  1. Click the trigger volume in the view, or its row in the Mission tab.
  2. In the Inspector, find the World placement group.
  3. Type the new lower corner in Minimum, in world meters.
  4. Type the new upper corner in Maximum.
  5. Press Apply bounds.

The volume updates in place. The Changes tab gets one Object row for it.

Undo or revert

  • Edit > Undo or Ctrl+Z undoes the last Apply.
  • Revert object in the Inspector removes the edit from the object.

Limits

  • The box must hold the whole hull, up to its top. Apply refuses a smaller box.
  • Each value of Minimum must be at most the same value of Maximum.
  • The hull itself cannot be moved, turned or scaled.
  • A trigger whose layout Studio cannot write shows Placement read only. Hover it for the reason.